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DATASHEET CARDS: SPACE MARINES (ENGLISH)
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Amongst the fabled angels of the Emperor, those chapters of the Adeptus Astartes who fight by the rules of the ancient Codex Astartes are known as codex compliant. These chapters are tactically flawless in their chosen style of combat, swift and powerful but also flexible enough to adapt in the midst of battle to whatever threat they may be presented with.
A force of the Space Marines in 40k will usually have the troops, armour and tools to deal with any given threat. Squads of heavily armoured Primaris Intercessors will form an unshakable core while veterans, terminators and heavy weapon teams devastate the enemy. All the while, teams of bikes and jump troops swarm the enemy lines while mighty battle tanks lay waste to vehicles, monsters, and infantry alike.
In a game of 40k, the Space Marines are the quintessential swiss army knife. While they do not excel in particular types of combat like the more unique chapters, they also lack their inherent weaknesses, making them a reliable army in any situation. As such, they make an excellent army to pick up for beginners just getting used to the game.
Getting started with Space Marines
To enlist with the Astra Militarum in Malta, start with these:
- Intercessor Squad - The core of a Primaris force, they can hold positions, endure enemy fire and give it back double when they get the chance.
- Terminator Squad - First company veterans equipped with ancient, powerful armour, a Terminator Squad can hold any line and bring down mighty foes.
- Captain - Mighty leaders with hundreds of years of battle experience, not afraid to fight on the front line alongside the brothers under his command.
- Gladiator Lancer - The designated tank hunter of the Astartes, the Lancer can turn enemy armour into pools of metal within moments.